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DTSTART:20251026T030000
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SUMMARY:Beyond the Hype: Building a Python Game to Teach AI Concepts - Vad
 im Vlasov\, Eric Glaser
DTSTART;TZID=Europe/Zurich:20261023T102000
DTEND;TZID=Europe/Zurich:20261023T105000
DTSTAMP:20261111T040115Z
UID:pretalx-swiss-python-summit-2026-M7KSUB@talks.python-summit.ch
DESCRIPTION:Everyone talks about LLMs\, RAG\, and AI agents — but who tr
 uly understands them? Marketing promises magic while documentation assumes
  expertise. Recent research from Gartner reveals the consequences: only 8%
  of HR leaders believe their managers possess adequate AI competency\, whi
 le companies that restructure work around AI achieve revenue goals twice a
 s often as those who merely train employees. The problem isn't lack of inf
 ormation\; it's the lack of genuine understanding through experience.\n\nW
 e took a different approach. Instead of slides or tutorials\, we built "AI
  Factory" — an educational platform in the form of an escape room game w
 here players learn by doing. Craft prompts under budget pressure. Watch gu
 ardrails fail in real-time. Break your own RAG pipeline. Each mistake teac
 hes more than any documentation ever could.\n\nThe entire platform is buil
 t in Python — Streamlit for the frontend\, FastAPI for the backend — w
 hich shaped both what was easy and what surprised us. In this talk\, we'll
  share what we discovered while building and testing this game with real u
 sers: why failure-driven learning outperforms tutorials\, how game mechani
 cs create memorable "aha moments\," and the surprising concepts that click
 ed only through play.
LOCATION:Aula 4.101
URL:https://talks.python-summit.ch/swiss-python-summit-2026/talk/M7KSUB/
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